GameSoundCon: Melodic Composition, Part Two

GSC_Prt2_WP

Last week I posted part one of the video excerpt from my presentation a few months ago at GameSoundCon — the game audio conference.  Since my speech was focused on game music composition, it makes a good complement to my book, A Composer’s Guide to Game Music, so I thought I’d make it available here.  Below you’ll find the second and final part of this GameSoundCon video, which includes the PowerPoint visuals and the demonstration music I used to explore topics related to thematic music in interactive constructs: “GameSoundCon: Melodic Composition, Part Two.”

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s