The news broke last week that Soundelux (a leading Hollywood postproduction sound studio) had filed for Chapter 11 bankruptcy protection. This is a harsh blow to the entertainment industry as a whole. Soundelux is best known as the postproduction sound studio responsible for the audio in such movie hits as The Hunger Games, Skyfall, Django Unchained and Pacific Rim, but they’re also a huge force in the world of video game audio too (under their Soundelux Design Music Group/DMG subsidiary). With this in mind, I’m dedicating this blog post to the contribution Soundelux DMG made to the field of video game sound.
Soundelux DMG was formed in 1992 by Scott Gershin, Wylie Stateman and Lon Bender in order to address the audio needs of interactive entertainment, theme parks, music videos and commercials. One of their first video game projects involved providing music and audio for Activision’s Pitfall: The Mayan Adventure for PC, released in 1994. Here’s a sample of the music from that project:
As the years went by, Soundelux DMG continued its significant contributions to the video game industry in the areas of sound design, music and voice dialogue. Here’s a sampling of their work in 2003 on the voices of Viewtiful Joe:
Here’s some of the music of Electronic Arts’s The Lord of the Rings: The Battle for Middle-Earth II, composed in 2006 by Soundelux DMG’s Jamie Christopherson:
The sound design in Dead Space was a highlight of the gameplay experience. Soundelux DMG was a part of the team that created this sound design in 2008 for Electronic Arts. Here’s a sample of why the sound design excelled:
Soundelux DMG provided all the sound design for the cinematics of Disney’s Epic Mickey (Disney Interactive), released in 2010. Here’s a sample of their work on that project:
And here’s a behind-the-scenes video of their dialogue recording sessions for God of War III (Sony Computer Entertainment America, 2010):
Finally, here’s their highlight showreel from 2012, including brief clips from such great game projects as Gears of War Judgment, God of War Ascension, Skylanders Giants, Twisted Metal and Call of Duty Black Ops II: Zombies.
If you’d like to read more about Soundelux DMG, you can read an excellent interview from 2007 with Soundelux DMG’s founder Scott Gershin.
Here’s wishing good luck to all those impacted by this backruptcy, including the game audio wizards at Soundelux DMG.