How I got my big break as a video game music composer

I had a wonderful time last week, speaking before a lively and enthusiastic audience at the Society of Composers & Lyricists seminar, “Inside the World of Game Music.”  Organized by Greg Pliska (board member of the SCL NY), the event was moderated by steering committee member Elizabeth Rose and attended by a diverse audience of composers and music professionals.  Also, steering committee member Tom Salta joined the discussion remotely from his studio via Skype.

SCL-GameMusic-Feb2015

Towards the beginning of the evening, I was asked how I got my first big break in the game industry.  While I’d related my “big break” experience in my book, A Composer’s Guide to Game Music, it was fun sharing those memories with such a great audience, and I’ve included a video clip from that portion of the seminar.

After the event, we all headed over to O’Flanagan’s Irish Pub for great networking and good times at the official NYC SCL/Game Audio Network Guild G.A.N.G. Hang.  I especially enjoyed sharing some stories and getting to know some great people there!  Thanks to everyone who attended the SCL NYC seminar!

 

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