Composing video game music to build suspense, part 5: semi silence

Winifred Phillips - video game music composer - working on the music of The Da Vinci Code video game in her music production studio.

By Winifred Phillips | Contact | Follow

Welcome to the fifth and final installment of my five-part article series on music composition techniques for stimulating tension and suspense in video games.  These articles are based on the presentation I gave this year at the popular Game Developers Conference in San Francisco, entitled Homefront to God of War: Using Music to Build Suspense.  If you haven’t yet read the previous four articles, you’ll find them here:

Now that we’ve considered the power of Ominous Ambiences, Jarring Jolts, Creepy Clusters, and Drones of Dread, let’s take a look at the last item on our list of suspenseful music composition techniques – Semi Silence.

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