I’m a composer of music for entertainment media. My work most recently has focused on video games. My credits as a game composer include the music for Total War Battles: Kingdom (Creative Assembly/SEGA), LittleBigPlanet 3 (Sony Computer Entertainment Europe), Assassin’s Creed Liberation (Ubisoft), Call of Champions (Spacetime Studios), The Fighter Within (Ubisoft), The Da Vinci Code (2K Games), Speed Racer (Warner Bros), Shrek the Third (Activision), Legend of the Guardians: The Owls of Ga’Hoole (Warner Bros), Spore Hero (Electronic Arts), SimAnimals (Electronic Arts), Charlie and the Chocolate Factory (2K Games), God of War (Sony Computer Entertainment America), and many more. I’ve composed music for television, film and radio as well, but video games are my current focus.
My blog focuses on music, video games, and the convergence of the two. Sometimes I’ll just concentrate on music composition, or on game audio development. Sometimes I’ll explore the connections between the two, and the unique issues that typify the working lives of game composers. I hope that you’ll feel free to leave comments on my blog entries. I’m looking forward to answering questions and getting involved in the conversation!